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    <title>Release on Chainwatch: Descent</title>
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    <description>Recent content in Release on Chainwatch: Descent</description>
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      <title>The Warrens Don&#39;t Care What You&#39;re Running</title>
      <link>https://chainwatchdescent.pages.dev/posts/2026-02-16-the-warrens-dont-care/</link>
      <pubDate>Mon, 16 Feb 2026 00:00:00 +0000</pubDate>
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      <description>&lt;p&gt;The Warrens don&amp;rsquo;t care what monitor you&amp;rsquo;re running. They certainly don&amp;rsquo;t care what operating system sits beneath it.&lt;/p&gt;&#xA;&lt;h2 id=&#34;macos-support&#34;&gt;macOS Support&lt;/h2&gt;&#xA;&lt;p&gt;Chainwatch Descent now runs on Mac. If you&amp;rsquo;ve been eyeing the game from the other side of the fence, the gate is open. Head to the &lt;a href=&#34;https://mizrael.itch.io/chainwatch-descent&#34;&gt;itch.io page&lt;/a&gt;, grab the macOS build, and step into the Shifting Warrens.&lt;/p&gt;&#xA;&lt;p&gt;This wasn&amp;rsquo;t a simple checkbox. MonoGame&amp;rsquo;s content pipeline has opinions about macOS, and not all of them are kind. Music processing, path resolution, shader compilation, each one needed its own solution. The short version: music now loads directly from ogg files instead of going through the content pipeline, and the game properly finds its own data files regardless of where you launch it from. These fixes benefit every platform, not just Mac. Cleaner internals, fewer assumptions about working directories, the kind of foundational work that makes everything else more reliable going forward.&lt;/p&gt;</description>
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      <title>Into the Warrens: Chainwatch Descent Alpha Now Available</title>
      <link>https://chainwatchdescent.pages.dev/posts/2026-02-14-the-warrens-are-open/</link>
      <pubDate>Sat, 14 Feb 2026 00:00:00 +0000</pubDate>
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      <description>&lt;p&gt;The stone door swings open. Torchlight flickers across damp walls. Somewhere in the darkness ahead, something moves. You adjust your grip on your sword, check your provisions one last time, and step into the Shifting Warrens.&lt;/p&gt;&#xA;&lt;p&gt;Today marks the first public alpha release of Chainwatch Descent, and I&amp;rsquo;m excited to finally share this journey with you. This is a first-person dungeon crawler set in the cursed depths beneath Khalendor, where death is not the end but merely another turn of the wheel. It&amp;rsquo;s rough around the edges, unfinished in many ways, and absolutely playable right now on itch.io.&lt;/p&gt;</description>
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